path: root/third_party/WebKit
AgeCommit message (Expand)Author
3 hoursHigh CPU and increased memory usage fix for high-res (GIF, WEBP...)
10 hoursFix expando-loss-2.html
2 daysUse operator== instead of equalSelectionsInDOMTree() in
8 daysWTF: Get rid of 'PassInType' in hash traits and
9 daysDrop 'PassOutType' type and 'passOut' method from hash traits and containers, move semantic to
13 daysAdd PassRefPtr constructor accepting RefPtr
2016-05-11Do not ignore the text style properties when checking styles in
2016-05-11Do V8 GC ASAP if system memory is pressured[reland]
2016-05-10Remove unused
2016-05-09Rename isFirstPositionAfterTable() and isLastPositionBeforeTable()
2016-05-03Do V8 GC ASAP if system memory is
2016-05-03remove main thread check in
2016-04-28Remove unused
2016-04-15Fix GN build third_party/WebKit/Source/modules target
2016-04-01Remove commented out layout tests
2016-04-01Use ASSERT instead of guarding the
2016-03-30[Command buffer] Enable primitive restart for WebGL
2016-03-29[qcms] Update primaries used to build internal sRGB
2016-03-19Fix texImage without bound pixel unpack
2016-03-17Add guard for crash in
2016-03-11Fix transform feedback
2016-03-11[WebGL] a bunch of small fixes: unnecessary arguments,
2016-03-08Enable blink_perf.canvas on Android Perf
2016-03-04Deleted objects should be
2016-02-26Use unused layer argument for framebuffer 3d texture
2016-02-25Invalidate the previous caret even if the parent text node is
2016-02-20Cleanup format and type validation for readPixels in
2016-02-10UniformMatrix* supports transpose is true in ES3
2016-02-05Revert of Introduce EditingState for propagating DOM mutation operation failure (patchset #2
2016-02-04Fix wrong depth for 2d array
2016-02-02Fix GN warning in blink
2016-01-22Relates to issue [1] - with long (e.g. 100 frames) gif animations causes
2016-01-16GIF Animations "clear from cache related glitch"
2016-01-16Support GL_DEPTH32F_STENCIL8 format for null pixels in
2016-01-15add validation for LinkProgram and ResumeTransformFeedback
2016-01-14WebGL 2: remove incorrect enum value for buffer in
2016-01-14Fix depth_stencil attachment for
2016-01-12Update validations for CopyTex{Sub}Image{2D|3D} in
2016-01-11Teach WTF::Deque work with move-only
2016-01-08Generate INVALID_VALUE for TexImage with invalid
2016-01-07WebGL: remove validation code for vertexAttribPointer and
2016-01-06Add active and paused status for transform
2016-01-06Fix texture format and type missing in TexImage2D GPU
2015-12-31more switching to standard type
2015-12-31Unify validation for TexSubImage{2D|3D}
2015-12-30WebGL 2: generate appropriate error for different dimensions of images attached to
2015-12-30Unify validation for TexImage{2D|3D}
2015-12-29WebGL 2: generate appropriate error for different dimensions of images attached to
2015-12-28Teach WTF::Vector to work with move-only
2015-12-27WebGL2: add types to fix bugs for vertexAttribPointer in
2015-12-23Check value parameter of PixelStorei not
2015-12-22style checker: Allow '&&' without spaces
2015-12-22WebGL 2: fix the bug in get_query_parameter in
2015-12-17Use using instead of typedef in core/
2015-12-16Disallow null pixels data for CompressedTex{Sub}
2015-12-16(Reland) WebGL 2: Generate INVALID_OPERATION when samples > the max supported samples in
2015-12-16WebGL 2: add types for vertexAttribPointer against WebGL 2 rendering context. This change
2015-12-15Replace Checked type with CheckedInt to stick with one
2015-12-12WebGL 2: add support to return [any] for
2015-12-12Add unsized color-renderable formats to
2015-12-11Validate pixel data and dimensions for CompressedTex{Sub}Image{2D|3D}
2015-12-09WebGL 2: validate varyings number for transformFeedbackVaryings. This change fixed
2015-12-09GPU raster - images upload to GPU performance fix (skip copying encoded data)
2015-12-08WebGL 2: generate correct error for incorrect WebGLQueryObject id. This change
2015-12-08WebGL 2: generate INVLID_ENUM when pname is not valid in
2015-12-08WebGL 2: generate appropriate errors for
2015-12-07validate uniform block
2015-12-07Generate appropriate GLErrors to fix bugs in
2015-12-07[webnfc] Add public
2015-12-07Validate texture dimension for
2015-12-04Generate INVALID_OPERATION when samples is greater than the max supported samples in
2015-12-03Format argument of CompressedTexSubImage2D should match format of texture being
2015-12-02Update CompressedTexImage2D to support ETC2/EAC formats in
2015-12-02Validate target for CompressedTex{Sub}
2015-11-30Universal RefPtr assignment
2015-11-25Removes the WTF 'remove_<cv>' type
2015-11-25Use std::move instead of static casting to T&&
2015-11-24Check framebuffer texture attachments are cube
2015-11-24Revert of webgl: use immutable texture for the default FBO. (patchset #2 id:20001 of
2015-11-24webgl: use immutable texture for the default
2015-11-23Fix TexStorage3D with compressed ETC2/EAC
2015-11-23[webnfc] Align NFC interface with latest
2015-11-23WebGL 2: fix the bug in
2015-11-21Validate pixel data array is enough for request by texImage3D and
2015-11-20Use the standard 'is_<type>' type
2015-11-20Fix TexStorage3D with compressed ETC2/EAC
2015-11-20Fix cube complete check for cube map
2015-11-19bindings: Pass dictionaries to callback methods by const
2015-11-18Map GL_UNSIGNED_INT_10F_11F_11F_REV type to GL_FLOAT for 3D
2015-11-15Using smaller images with appropriate characteristics,
2015-11-13[webnfc] NFC is not required to be
2015-11-13Validate 3D texture dimension for
2015-11-09[qcms] Reduce RMS color error for qcms_transform_data_rgb(a)
2015-11-05canvas: Remove darker composite
2015-10-30Reland of "webgl: optimize webgl.texSubImage2D(video) path."
2015-10-30Set attachment for bound framebuffer in
2015-10-28Improve sampler support for
2015-10-27webgl: optimize webgl.texSubImage2D(video)
2015-10-27Add GPU fast path for
2015-10-27Fix WebGL video test flakiness on
2015-10-18Update texImage2DCanvasByGPU path in texImage2D/texSubImage2D for WebGL
2015-10-16Drop HashTableCapacityForSize and
2015-10-14matchMedia('(display-mode: <notValid>)').matches should not evaluate
2015-10-14ASCIICaseFoldTable should be defined in a .cc
2015-10-13[webnfc] : Dictionaries in IDL are not Web exposed, so remove RuntimeEnabled=
2015-10-13[webnfc] Step
2015-10-13matchMedia('(display-mode)').matches should always report true
2015-10-03a small fix for
2015-10-01HashTable::reserveCapacityForSize() should consider 'minimumTableSize'
2015-09-30Reserve capacity for static strings
2015-09-22SSE2 Optimization for
2015-09-18[Bug 532910] Mark various tests that will need later
2015-09-18Fix texImage2DCanvasByGPU path for texImage2D/
2015-09-17bufferData should succeed when buffer size is
2015-09-16SSE2 Optimization for
2015-09-16Improve vertexAttribI4[ui]v functions for
2015-09-16Validate internalformat for texStorage2D/
2015-09-16Add const qualifier for vertexAttrib[1234]fv
2015-09-15Avoid integer overflow when subtracting 1 from unsigned
2015-09-14Add GL_CHROMIUM_screen_space_antialiasing to support alternative
2015-09-11More validations for texImage3D and
2015-09-11fix failures in conformance2/buffers/
2015-09-10Validate texture array has been defined before
2015-09-09Fix base level for generateMipmap in
2015-09-08WebGL Code Refactoring: remove redundant validations for texImage2D and
2015-09-06WebGL: validations and fixes to avoid buffer/texture
2015-09-02Remove duplicate
2015-09-02WebGL 2: add readPixels API to read pixels into pixel pack
2015-09-01Remove duplicate formats and types
2015-08-27add SVG zoom/scroll case to perf
2015-08-26Fix leaks in
2015-08-22move KeyUsageAllows to more logical place(part1)
2015-08-22Calculate correct clip foregroundBound and
2015-08-21[webnfc]: Step 1: Add NavigatorNfc, Nfc and Layout
2015-08-19Improve samplerParameter[if] in
2015-08-18SSE2 Optimization for
2015-08-15WebGL 2: add types into
2015-08-13WebGL 2: MIN and MAX blend modes have been promoted into WebGL 2 core
2015-08-12video: add copyVideoSubTextureToPlatformTexture() to copy sub video frame to
2015-08-11Expose WebDisplayMode to
2015-08-11Expose WebDisplayMode to
2015-08-10Revert of Reland: Avoid argument copying in WTF hash-based containers (patchset #1 id:1 of
2015-08-08WebGL 2: a small fix to return null for object
2015-08-08WebGL 2: max length of vertex and uniform location is
2015-08-07Generate GL_INVALID_OPERATION for texSubImage2D if no previously defined texture
2015-08-05canvas: Fix MSan error (uninitialized-memory-read)
2015-08-05Don't do format settable validation for WebGL
2015-08-04Reserve capacity API for hash table based
2015-08-04Fix texture data validation for some texture
2015-08-03Reland: Avoid argument copying in WTF hash-based
2015-07-31Avoid argument copying in WTF hash-based
2015-07-29Validate internalformat/format/type for
2015-07-29Update WebGLImageConversion header with new SSE
2015-07-23Remove "deleteAllValues" API from WTF
2015-07-23WebGL 2: call 32bit API for
2015-07-21translate attachment for default Framebuffer when calling
2015-07-17Add types and formats supported by WebGL
2015-07-08WebGL 2: validate read buffer attachment when reading from
2015-07-06ServiceWorker: Introduce ServiceWorkerMessageEvent to replace MessageEvent (3/3)
2015-07-02Faster String::contains() for 8-bit
2015-06-29ServiceWorker: Introduce ServiceWorkerMessageEvent to replace MessageEvent(1/3)
2015-06-26ServiceWorker: Add layout test for ready promise resolve after
2015-06-24WebGL 2: add read/write framebuffer binding points to related
2015-06-22Added SSE header for
2015-06-18Improve hash traits for
2015-06-18WebGL 2: a small fix to support mipmap level in
2015-06-18media: remove copyVideoTextureToPlatformTexture() with |level|
2015-06-15Optimize StringImpl::lower() for 8-bit
2015-06-12Use lambda instead of the 'CSSPropertyIDComparer'
2015-06-12Faster WTF::toASCIILower() implementation for 8-bit
2015-06-08remove |level| in copyVideoTextureToPlatformTexture()
2015-06-08Optimize Element::attributeChanged()
2015-06-05Call isStyledElement() only once in Element::attributeChanged()
2015-06-04Speed up case folding for 8-bit
2015-06-03Enable Canvas video perf
2015-06-03Make SpaceSplitString::set()
2015-05-28Update WebGLVertexArrayObjectOES to WebGLVertexArrayObject for
2015-05-25Fix comparison between two vectors with different inline
2015-05-20WTF::Vector: null pointer check for mem functions
2015-05-20Fix issue of localDescription and remoteDescription
2015-05-20Update texSubImage2D for WebGL
2015-05-18webgl: Use "webgl" instead of deprecated "experimental-webgl" in
2015-05-15Fix blink_perf.canvas failure on
2015-05-14Revert of Revert of Fix blink_perf.canvas test very flaky on Nexus One perf bot. (patchset #1
2015-05-14WebGL: fix texImage2D(Canvas, GL_FLOAT)
2015-05-13Fix issue of index over boundary in
2015-05-08Merge WTF::Function and WTF::FunctionImpl
2015-05-08Report 'WebGL GLSL ES 3.0' when querying
2015-05-07Fix blink_perf.canvas test very flaky on Nexus One perf
2015-05-01update getFramebufferAttachmentParameter for WebGL
2015-04-30Remove the old versions of the WebDevice{Motion|Orientation} API
2015-04-30WebGL: add targets for WebGL 2 when check FBO
2015-04-28Remove myself from WATCHLISTS
2015-04-28Move WebDevice{Motion|Orientation} related Blink API headers into their own
2015-04-28update getUniform for WebGL
2015-04-28update texParameter for
2015-04-27Remove LocalStorage runtime flag (status=stable) for
2015-04-24update getTexParameter for WebGL
2015-04-23Simplify WTF::PrintStream using variadic
2015-04-22Remove PeerConnection runtime flag for
2015-04-21Variadic template parameters names at WTF
2015-04-21Improvements at WTF Functional
2015-04-16Fixup reftest failures after switching to HarfBuzz on
2015-04-16Update vertexAttribIPointer for
2015-04-15Rebaseline test with smallcaps
2015-04-15Improve SVG transforms gradient
2015-04-15Fixup reftest failures after switching to HarfBuzz on
2015-04-15Add a media query "display-mode" features layout
2015-04-15Widen failure expectatation for
2015-04-13Fix pixel snapping issue when
2015-04-11Advance document lifecycle to CompositingClean prior to hit
2015-04-10update vertexAttribI* and getVertexAttrib for
2015-04-09Fix Mac x-height
2015-04-09update getVertexAttrib for WebGL
2015-04-08update getProgramParameter for WebGL
2015-04-07[DeviceLight] Add Layout
2015-04-07update getBufferParameter for WebGL
2015-04-03Replace layout with updateLayout during dumping
2015-04-03Remove Beacon runtime flag for
2015-04-03canvas: Support nonstandard "darker" until
2015-03-26Remove BatteryStatus runtime flag [status=stable] for
2015-03-25Decrease binary size by dropping WTF::HashTableAddResult
2015-03-25Cleanup removed and moved files in
2015-03-25Remove Mac native font type members from
2015-03-24Add 'blink::WebDisplayModeLast' enum
2015-03-24Improve 2D Canvas Text Metrics
2015-03-23Revert of The class HashTable contains mixed unsigned and bool bitfields (patchset #1 id:1 of
2015-03-18Fix a x86 contentshell apk build bug for when oilpan
2015-03-13Introduce WTF::ConditionalDestructor policy
2015-03-13Use WTF::IsTriviallyDestructible type trait in
2015-03-12Avoid loosing of the display mode
2015-03-12gpu: remove |level| parameter in copy(Sub)TextureCHROMIUM()
2015-03-12The class HashTable contains mixed unsigned and bool
2015-03-11ServiceWorker: Make "ready" fetches registration from browser process(3/3)
2015-03-10Remove deprecated local and remote attributes from
2015-03-05canvas: remove unnecessary
2015-03-04Changed for loop to c++11 style in
2015-03-04update getRenderbufferParameter for WebGL
2015-03-03ServiceWorker: Make "ready" fetches registration from browser process(1/3)
2015-03-01Remove the warning message to inspector for dpi/dcm
2015-02-27canvas: make CanvasRenderingContext2D inherit from
2015-02-27register and trace extensions for WebGL
2015-02-26small revision to WebGL extensions for
2015-02-17Adhere to Fontconfig
2015-02-17Adding Vertical Layout Performance
2015-02-10Revert "Adding Vertical Layout Performance Text"
2015-02-10[S.P.] Add a drawing recorder for
2015-02-10remove useless APIs in WGC3D -- Blink part.